AI Insights · Timothy · July 2024
Top 5 Vikings Games Performance on Unified Platform in Belgium for Q2 2024
Explore the performance metrics of the top 5 Vikings-themed games in Belgium for Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Vikings-themed games in Belgium showed varied performance across downloads, revenue, and weekly active users, as tracked by Sensor Tower. Below is an analysis of each game's key metrics.
Viking Rise: Valhalla from IGG.COM demonstrated a dynamic trend in revenue, starting at approximately $4.3K in the first week of April and peaking at around $5.5K by mid-April. The game saw fluctuations but ended the quarter with $3.4K in the last week of June. Downloads surged notably, reaching a high of 513K in the final week of June. Weekly active users increased steadily, starting at 4K in early April and ending at 5.3K by late June.
Vikings: War of Clans by Plarium LLC experienced a significant revenue boost in late May, peaking at $8.1K. Downloads showed a modest increase, with a peak of 225K in mid-April. Weekly active users fluctuated but maintained a range between 73 and 206K throughout the quarter.
Frostborn: Coop Survival from Kefir recorded modest revenue figures, peaking at $416 in early June. Downloads were relatively low, with the highest being 42K in the first week of April. Weekly active users showed a slight decline, starting at 79K in early April and ending at 45K by late June.
Vikings: Valhalla from Netflix, Inc. had minimal download activity, with the highest being 14K in the first week of June. There was no recorded revenue or active user data for this game during the quarter.
Bad North: Jotunn Edition by Raw Fury showed negligible revenue, peaking at $24 in mid-April. Downloads were sparse, with the highest being 18K in mid-April. No data on weekly active users was available.
For more detailed insights and comprehensive data, visit Sensor Tower.